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Triality's Solteris Video – Video shared by Community Member Dalnoth-Vaz.
Love us or hate us, Here it is. Enjoy, Special thanks go to Quarken as always for some how 1-upping our last videos.

A "Bazaar" Idea – Discussion started by Community Member Dawgrin.
I was just thinking about the emptying of the home cities, and of all the local character lost by that. Also, I was thinking of the lack of satisfying PvP combat available on blue servers, and I thought I might have an idea that could possibly work to mitigate both issues.

  1. Bazaar stalls in each home city.

  2. Nexus + Bazaar and now free for all combat zones.

  3. Players can fight themselves, and among competing NPC factions for renown and loot.

Bazaar Sort option – Discussion started by Community Member Skrax_Swifttail.
Nothing really more annoying then having 12 folks selling them and then selecting one to find, running across the bazaar to their spot, then selecting the 2nd to find only to find out he was in the same room as where you started. I know you can sort the Tracking window by distance, why not the /bazaar window as well. Not earth shattering, but just a pet peeve of mine.

An AA to reduce the time of Rez Effects – Discussion started by Community Member Kneesmasher_Torv.
I'd like to see an AA added that would reduce the time of rez effects. Give it 3 levels. First one reduces by 10%, second by 20%, third by 30%. Make the AAs cost 12 pts each. Yes, I know that rez effects are meant to be a penalty for dying. It still will be. But if you have these AAs it's less of a penalty. Still a penalty. Not really a big enough change to impact raiding much. Just a nice to have. Nothing more.

Circular reasoning - Pet DPS – Discussion started by Community Member Tulisin_Dragonflame.

So, there is a unique new glyph in town, Glyph of Frantic Infusion. This ability increases the damage done by your pet in three steps. The first step will increase your pet's minimum damage by 10%, the next by 15% and the final step by 20%. This glyph was obviously added as an attempt to give pet classes another option to help increase pet DPS in the short term.

The problem? Pet DPS sucks, percentage upgrades don't bring it out of suckitude. The solution? Increase pet DPS. The glyph was added to increase pet DPS but pet DPS needs to be increased to make the glyph worthwhile, thus the circle. Pets fall ever closer to the point where their DPS falls below their raid survivability to the point where their pitiful contribution just isn't worth keeping them up. Necromancers have already reached this point, beastlords are falling off, and magicians are dangling on the edge. They need help.

EverQuest Trivia #306 – Game started by Community Member Swampfunk, the winner of EverQuest Trivia #305.