Highlights
- Added level 115 Heroic Characters that will be available in the Marketplace starting March 16, 2026.
- The game client now supports borderless fullscreen windowed mode.
Items
- The drop item confirmation dialog should now disappear when any type of auto inventory occurs.
- Updated pre-Shattering of Ro worn focus spells with a different damage effect that will yield increased direct damage output and improve buff compatibility, bringing them in-line with the previously updated Shattering of Ro spells.
- Adjusted loot tables for Enraged Shattering of Ro raid chests.
- Scalp of the Ghoul Lord can now be used by all classes.
Tradeskills
- Fixed an issue with crafting using items from the Personal Tradeskill Depot.
Quests & Events
- Altered the pet tanking behavior to "default" in a large number of mission NPCs in Torment of Velious, Claws of Veeshan, Terror of Luclin, Night of Shadows, and Laurion's Song.
- Ruined Relic (Raids) - Added a Null Vortex to both raids and removed the zone-based levitation suppression.
- Year of Darkpaw - Oasis of Fear: Fixed an issue where progress could break when Kill and Investigate steps trigger simultaneously.
Spells
- Bard - Moved Selo's Accelerating Canto into the Movement memorization category.
- Bard - Reduced the mana cost of all Shattering of Ro songs.
- Bard - Corrected the timer of Yaran's Disdain from 6 to 3.
- Beastlord - Corrected the timer of Ankexfen Lance from 7 to 11.
- Beastlord - Adjusted mana costs of Shar`Drahn's Chill and Spiter Blood to better reflect their actual power increase. Reduced the cost of Shar`Drahn's Chill significantly. Increased the cost of Spiter Blood slightly.
- Druid - Corrected an error with Duskthorn and Frondbarb that caused the "Wild" versions of those spells to remove the spell entirely instead of replacing the lower-damage version.
- Necromancer - Added a No Twincast flag to the spells Livianus' Grip of Decay and Mourgis' Grip of Decay to match the behavior of later spells in that line.
- Shadow Knight - Lowered the mana cost of Dire Constriction XI.
- Paladin and Shadow Knight - Moved the availability of Deflection Discipline from Seeds of Destruction to Depths of Darkhollow. Corrected data that allowed it to be available earlier via autoscribe.
- Fixed a bug where spell AAs wouldn't work after running the spell auto-grant.
- Added a help message if /autogrant spells is used and the setting is not enabled.
AA
- All Classes - Unwritten Glyph items can now properly grant level 130 ranks of Mythic Glyphs.
- All Classes - The Special AAs Curse of Blood, Affliction of Blood, Torment of Blood, Temptation of Blood, and Invitation of Blood are now persona shared.
- Wizard - All ranks of The Focus AAs Focus: Chaos Scintillation and Focus: Rimeblast Cascade now correctly focus the Fire and Cold spells, respectively, in the Wildmagic Strike spell line.
Progression Servers
- Enabled free transfers off Rizlona and updated it to be free to play.
Miscellaneous
- Added a fix for client crashes related to NVIDIA graphics drivers.
- Fixed an issue that prevented the Preview Item Window from rendering transparent items.
- Fixed 2.0 pixel shaders that were overly bright and shiny on actors and items that have bright white colors.
- Made the following changes to resurrection:
- Resurrection failure should respond with more detail if the dead player declines, if the offer times out, if the player is zoning, or if the player has already been offered a resurrection.
- Resurrection AA abilities should properly reset in more failure cases, such as a player exiting the zone or declining.
- Added the deceased player's name to several resurrection chat messages.
- Targeting a dead player with multiple corpses who has not yet respawned should now properly target the corpse over which they are hovering.
- Resurrections that restore experience now show the percentage gained.
- Updated NPC death messages to be slightly different from player death messages.
UI
- The Bazaar Search Window's Find Items button will now more accurately show when a search can be performed again regardless of how the previous search was initiated.
- Hotbutton item links will now be more visually consistent.
- Converted the Group Window to use the new UI engine.
- With New UI Engine display option enabled, in-game windows that are supported by the New UI Engine will now save their positions distinctly for each desktop window mode: restored, maximized, and fullscreen.
- The game client now supports borderless fullscreen windowed mode. A Borderless Fullscreen checkbox has been added to the Options Window Display tab.
Changed
- EQUI_CharacterCreate.xml
- EQUI_CharacterListWnd.xml
- EQUI_HotButtonWnd.xml
- EQUI_Inventory.xml
- EQUI_OptionsWindow.xml
- index.html
- main.css
Added
- GroupWindow.html
- The EverQuest Team