Highlights​

  • Changed the Type 3 augmentations that focus specific spells to use the Type 21 solvent instead of requiring the perfected solvent to remove.

Items​

  • Skyshrine Crystal and Skyshrine Dragon Brazier are now flagged as Heirloom.
  • Updated names on several The Outer Brood charms and necklaces (and their related tradeskill containers) so that the variant with the Defender's prefix always has the highest AC.
  • Changed the Type 3 augmentations that focus specific spells to use the Type 21 solvent instead of requiring the perfected solvent to remove.
  • Increased the stack size of Overseer Tetradrachm to 100,000.

Tradeskills​

  • Fixed a text issue with the Observations of Forgebound - Poisons book. This does not change any recipes.

Quests & Events​

  • Stone Cold Summer: Lanm Zidas can be found in Kaesora furthering the investigating into the source of the disturbances. (For players level 100+.)
  • Stone Cold Summer: Inis Zidas can be found in the Field of Bone investigating unusual piles of bones rising to the surface. (On servers that have launched The Buried Sea.)
  • Added some quest-achieved Dragons of Norrath spells to Kicha and Sasily Verous in Lavastorm. You must have completed the appropriate content to see the spell. The spells should be available to all personas on the same character.
  • Updated several skill achievements to use correct skill names and to include achievement data for all skills.
  • The overcharged orbs in the Silence the Cannons raid will now reset their timer if they are forced to find a new target.

Spells​

  • Rogue - Increased the damage dealt and hate modified by the Bleed and Jugular Slash lines of abilities.
  • Hand of Holy Wrath VIII and Arms of Holy Wrath VIII now trigger their rank VIII Recourse instead of Rank VII.
  • Necromancer - Improved the scaling of the rune and healing values in the Cascading Deathshield line. Renamed the subspells to be more consistent with other uses of Azia, Beza, and Caza.

AA​

  • The hard cap for unspent AA points will now be enforced for all personas instead of just the one being logged into.
  • Fixed an issue with the Paladin AA, Extended Preservation of Marr and the Shadow Knight AA, Extended Decrepit Skin that caused them to focus triggered effects.

Mercenaries​

  • Reward previews that describe how much mercenary AA experience you will get should be more accurate.
  • Rebalanced stats of level 121-125 mercenaries. Spells are unchanged.

Progression Servers​

  • Fixed an issue where trophy level requirements were not being reduced on Vaniki.
  • Fixed an issue where some raids from Terror of Luclin and on would not offer the 100 point reward when appropriate.
  • Resource Hunter - Several zones with NPC levels below 40 are no longer eligible for AA XP bonuses while several zones with NPC levels 40 or higher are now eligible for AA XP bonuses.

Miscellaneous​

  • Using the '/hidemodels all' command now applies to familiars.
  • The /hidemodels command will now apply to NPCs that enter the zone after you.
  • Corrected an issue with the Legacy character experience bonus increasing at the wrong times.
  • Fixed several zone crashes related to items as well as other sources of zone crashes that have occurred recently.
  • Opening the Key Rings window will no longer cause special familiars, such as a summoned banker, to be dismissed.
  • The /cast command can now be used with the name of the spells you currently have memorized. Partial names are accepted.
  • You can now change personas at the inn in Laurion Inn. This is a specially designated safe area that does not allow player combat. You will be notified of such areas with the message "You have entered/exited a safe area."
  • The Dark Reign, Norrath's Keepers, and Hunters of Shard's Landing factions will now be shared across personas.
  • Transparency rendering within the scene has been improved.

UI​

  • Camping out to server select screen while using a full screen game window should no longer fail and display an alert dialog about not supporting DirectX 11.
  • Added the ability to save chat window content when swapping personas. Chat tabs are saved by tab name and when swapping persona, new chat windows will be created if there is no matching chat tab.
  • Added a checkbox to the Options window Chat tab to enable or disable saving chat window content when swapping persona.
  • The Extended Target window now saves and loads settings consistently.

Changed​

  • EQUI_OptionsWindow.xml

Previously Updated​

  • Reverted the previous change to the spell gems window that caused them to sort inconsistently.



The EverQuest Team